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10. FURTHER
ATTEMPTS TO HIT THE BALL
If the striker attempts to strike the ball and misses, the
striker may make further attempts.
10.1 If, after being missed, the ball touches the opponent
(including anything worn or carried), the Referee shall:
10.1.1 allow a let, if deciding that the striker could
otherwise have made a good return, or
10.1.2 award a stroke to the opponent, if deciding that the
striker could not have made a good return.
10.2 The Referee shall allow a let if any such further attempt
is successful but results in a good return being prevented from
reaching the front wall by hitting the opponent, including
anything worn or carried.
10.3 The striker may, because of interference on the further
attempt, stop play and appeal. The Referee shall:
10.3.1 allow a let, if the striker is unable to complete a
further attempt to play the ball provided a good return was
possible; or
10.3.2 award a stroke to the striker, if deciding that the
opponent did not make every effort to avoid the interference
on the further attempt; or
10.3.3 not allow a let, if deciding that the further attempt
would not have resulted in a good return.
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11. APPEALS
The loser of a rally may appeal against any decision of the
Marker affecting that rally.
A player should preface any appeal under Rule 11 by saying
"Appeal please". Play ceases when a player appeals. The Referee,
if uncertain of the reason for an appeal, may ask the player for
an explanation.
If the Referee disallows an appeal under Rule 11, the Marker's
decision shall stand. If uncertain, the Referee shall allow a
let, except where the provisions of Rules 11.2.1, 11.5 or 11.6
apply.
Appeals and Referee interventions in specific situations are
dealt with below (see also
Rule 20.4).
11.1 Appeals on Service.
11.1.1 If the Marker makes a call of "Foot-fault", "Fault",
"Not up", "Down" or "Out" to the service, the server may
appeal. If the Referee upholds the appeal, the Referee shall
allow a let.
11.1.2 If, after the service, the Marker makes no call, the
receiver may appeal, either immediately or at the end of the
rally. The Referee, if certain that the service was not good,
shall, without waiting for an appeal, stop play and award a
stroke to the opponent. In response to an appeal the Referee
shall:
11.1.2.1 if certain the service was good, award a stroke
to the server.
11.1.2.2 if uncertain, allow a let.
11.2 Appeals on Play other than Service.
11.2.1 A player may appeal if the Marker calls "Not up",
"Down" or "Out" following that player's return. The Referee,
if upholding the appeal or uncertain whether the Marker’s
call was correct, shall:
11.2.1.1 allow a let, unless Rule 11.2.1.2 or 11.2.1.3
apply;
11.2.1.2 award a stroke to the player, if the Marker's call
interrupted that player's winning return;
11.2.1.3 award a stroke to the opponent, if the Marker's
call has interrupted or prevented a winning return by the
opponent.
11.2.2 If the Marker fails to call "Not up", "Down" or "Out"
following a player's return, the opponent may appeal either
immediately or at the end of the rally. The Referee, if
certain that the return was not good, shall, without waiting
for an appeal, stop play and award a stroke to the opponent.
In response to an appeal the Referee shall:
11.2.2.1 if deciding the return was good, award a stroke
to the player;
11.2.2.2 if uncertain, allow a let.
11.3 After the delivery of a service neither player may appeal
for anything which occurred before that service, except as
Rule 14.3
provides.
11.4 When the loser makes more than one appeal concerning a
rally, the Referee shall consider each appeal.
11.5 If a player appeals the Marker's call of "Foot- fault",
"Fault", "Not up", "Down" or "Out" to a service but that same
service subsequently is clearly a fault, not up, down or out,
the Referee shall rule only on the subsequent occurrence.
11.6 If a player appeals the Marker's call of "Not up", "Down"
or "Out" to a return but that same return subsequently is
clearly down or out, the Referee shall rule only on the
subsequent occurrence. |